BattleX - The manual

General

This is a two-player Internet based Java version of the ever popular board game called Stratego.
Despite the fact that I'm a poor looser I've always liked the game.

But I haven't been able to find a computer based version of the game. 
At least not one that is free of charge.

Besides all versions I've found were created solely for Windows.

Anyhow why bother with trying to find it when I can make it my self..:)

I first started out with programming the game 2002/2003, but in lack of time (and motivation) 
the project was soon put on ice.
In December 2004 I felt that it was time to finish off what I started.
So here we are with my own version of the game.

Most of the features are covered, but there are still some optional things to be done.
Also I've got a long list of nice-to-have features that I'm planning to implement...in the future.

Functionality

General Features

The game is intended as a two-player game so there is no computer opponent.
The players play againts each other over the Internet.

Basically the procedure is as follows (player A and B):
A) and B) Start the application
A) Sets up a game by choosing "new game" from the menu
B) Connects to A's game server using A's host/ip-address
A) and B) Both players place their pieces, once that's done the game is on

Though by starting the application twice you can connect locally and play against your self.
This might not be too exciting but it allows you to get a feel for how the game works.

If you're really smart you can probably get your brain-halves to compete against each other...;)

Setting preferences

The preferences are set from the menu file/preferences.
Currently the following preferences can be set:

Setting preferences

Configuring opponents

The opponents configuration can be found in the menu game/manage opponents.
This is where you add you opponents.
Basically you supply information to where the game connect to.
The following fields are available:

 
Managing opponents

Starting a game

In order to get a game running one of the players (called player1) must start a game server.
By choosing the menu game/new game the game will start a port listener on the configured server port (default 6969).

The player who started the game will always be player one (red).

Now the other player (called player2) can connect to the game.
First player2 must configure the game so that it knows to find player1's game server.
This is done from the opponent configuration.
Once the opponent has been configured player2 can choose the opponent from the menu game/connect to.

By default the game is configured with a localhost opponent.
This means that you can start two instances of the game and start the game server on one instance and
let the other instance connect to the opponent called "localhost".
It will let you get a feeling for how the game works.

Placing the pieces

As soon as two players have connected the setup phase starts.
Now both players must place their pieces on the board.

This is done by clicking on a piece and then clicking on any highlighted square on the board.
Pieces can be removed from the board by double-clicking on them.

As in the real board game both players immediately see where the opponents places the piece.

Any time during the setup phase you have the option to save you current setup to file.
This is done by clicking on the second button from the left.
Not all pieces need to be placed in order to be able to save the setup.
Consequently you can also load a setup by clicking on the first button from the left.
Loading a setup will discard the current piece setup.

When all pieces are in place the button to the right in the bottom of the left panel will be enabled.
By pressing this the player confirms the piece setup.
When both players have confimed their setup the game starts. 

Setting up the game

Playing the game

Each player takes turn to move a piece, starting with player1.
To move a piece first click on it and the click on any highlighted square.
If no squares are highlighted the piece cannot be moved.

When one piece moves into the same square as an opponent piece the battle is resolved and the  
loosing piece is removed. If the attacker was the winner it is moved into the square.
Both players will be shown what pieces where involved in the battle.

When the flag has been found the game is over.....

Playing the game

History


Version 1.0

Version 1.1

Version 1.2

Features to come

As with most of my projects I have a load of features that would want to implement.
Unfortunately there never seems to be enough of time.

        

FAQ

None so far.